Friday 7 May 2010

Cameras

The cameras came very useful during the animation and rendering. Once I knew the camera angle I wanted to render from I set a camera in the view and then pressed P on the keboard to come out of it and carry on editing. It also came in useful when more then one camera was needed on a file with more than one render needed. Below shows a file which had two cameras and it shows how I used them.

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