The scenery was surprisingly not very difficult to do I used cylinders to make the tree trunks by distorting them using the edit poly modifier. I then made the tree leaves out of a sphere and assigned a material to it. The bushes are only small versions of the tree leaves and the grass was reshaped and distorted from cylinder shapes.
Below is the material I used for the bush. I used the tools and settings available on material modifier to make the leaf effect.
This is how the scenery looks after it is rendered.
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