The scenery was surprisingly not very difficult to do I used cylinders to make the tree trunks by
distorting them using the edit poly modifier. I then made the tree leaves out of a sphere and
assigned a material to it. The bushes are only small versions of the tree leaves and the grass was reshaped and distorted from cylinder shapes.

Below is the material I used for the bush. I used the tools and settings available on material modifier to make the leaf effect.

This is how the scenery looks after it is rendered.
0 comments:
Post a Comment